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Everything You Need to Know About BioShock 2

feature

by Tyler Treat Feb 5, 2010 7:08 PM CST
filed under features, pc, previews, ps3, xbox 360

I took part in a conference call earlier today with some of the people from 2K Marin and Digital Extremes, the developers of BioShock 2 and its multiplayer portion respectively. Included in the discussion were creative director Jordan Thomas, lead designer Zak McClendon, lead environment artist Hoagy De La Plante, multiplayer art director Mat Tremblay and multiplayer lead programmer Jesse Attard. Since the call was not transcribed, parts of the discussion are paraphrased. They talk about design decisions, gameplay and narrative aspects and much more.

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