God of War 3 isn’t perfect, but we still love it, even more after our chat with Game Director Stig Asmussen. Summing up its greatness is hard without spoilers, but in this case, spoilers are abound. We'eve already exposed the downsides to God of War 3. Now let's look at the highlights. (more...)
God of War 3 is an excellent game. I think it’s, in many ways, the best exclusive PS3 title thus far. But it ain’t perfect, and we're all about finding the best, and worst, in games. As critics, it's our job to point out the extremes on both sides, so here, we discuss the darker side of God of War 3. (more...)
A post by Ken Feldman of Santa Monica Studios, the developer of God of War 3, stated on the God of War forums that it took their fastest tester 12-13 hours to complete the game. As a game reviewer, I don't consider myself privy to special knowledge or skills, especially considered to testers, who literally play games 8-10 hours a day, and more often 6-7 days a week. But this is a false statement, as I completed the game in roughly 8 hours, 35 minutes, including the end credits and cutscenes. This screenshot is of my final auto-save:
Originally, I thought this was the last autosave upon fighting Zeus, but apparently it's the final cutscene before killing Zeus, so thankfully no spoilers there. Video below for non-believers. And just so you all know, there's nothing wrong with 8 hours of brilliance. Nothing at all. And no, I didn't run through the game, I played every bit and never restarted. Beat the game in two sittings. (more...)
When I’d set out for GDC, God of War 3 was fresh in my mind. I’d just beat the game a few days earlier, and while my brain still today staggers in awe of the grandiose nature of Kratos’ finale, one rotten tart left a sourness only someone who helped make the game could remove. I didn’t intend to find a cure to my ailment concerning the end of the game, which you can read about here, but instead received some important, and somewhat numbing and humbling, food for thought.
It all came from a chance meeting with Stig Asmussen, Game Director on God of War 3. (more...)
Five international couriers were arrested at a Rome airport after security discovered ten kilos of drugs, including cocaine and hashish, hidden in bottles of whiskey and rum...and a PlayStation.
"Although passenger traffic has increased in this period," explained officials, "forming part of an obstacle to control activity, we managed to block the 5 foreigners stuffed with drugs." Three Romanians from Caracas had cocaine sewn into their coats, while a pair of Argentines had the white powder concealed in various objects, including a PlayStation. The airport's Customs Anti-Fraud service knew right away that something was fishy, after handling the console and noticing a significant weight difference. Nice to know that at least one foreign airport's security team know how to do their job...
playstationlifestyle.net [via ilgiornale.it]