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Retailers Have ‘Lost Faith’ in PC Gaming

by Tyler Treat Feb 16, 2010 11:56 AM CST
filed under industry, news, pc

PC games have, for the most part, gone digital, which is why retailers are losing faith in the medium. It's also affecting games magazines such as Imagine Publishing's Total PC Gaming. The future of that magazine is still unclear, although managing director Damian Butt labels the rumors as "mischief" caused by a former employee. Still, he sees it as being limited in its potential.

"I'm looking at Total PC Gaming at the moment, because although it's a profitable magazine for Imagine, it's future potential is limited because retailers and magazine stockists have lost faith with the PC games sector entirely," Butt told GamesIndustry.biz.

"We have had fantastic support from our advertisers on Total PC Gaming, and outperformed our expectations, but I would much rather have a talented team working on a magazine where there is a greater future upside, such as our new launch How it Works, because it takes as much effort to make a magazine that generates a good profit as one that makes very little."

Modern Warfare 2 Most Pirated Game of 2009

by Tyler Treat Dec 28, 2009 6:12 PM CST
filed under industry, news, pc, ps3, xbox 360

Infinity Ward's gotta be pretty proud about this one. Call of Duty: Modern Warfare 2 was this year's most-pirated game. Prestigious indeed. Not a surprise of course, considering it was the biggest game of 2009, but I personally know people who turned to piracy simply because the game lacked some notable features (read: dedicated servers) that most PC games have.

Modern Warfare 2 boasts over 4.1 million unauthorized downloads of the PC version alone, according to TorrentFreak, more than doubling last year's "winner" Spore. Trailing Modern Warfare 2 in the most-pirated category are Sims 3 and Prototype.

Fortunately for Activision, the game continues to be a top-selling title and the best-selling of 2009 on PlayStation 3 and Xbox 360. If that means alienating the PC gaming community, so be it I guess, right?

The Lifecycle of a Gaming Console

feature

by Tyler Treat Nov 21, 2009 8:49 PM CST
filed under editorials, features, pc, ps3, xbox 360

consoles

The original Xbox console had a lifespan of about four years, launching in 2001 and then being retired in 2005 following the launch of the Xbox 360. It had a great run, birthing such franchises as Halo, Forza Motorsport and Fable, and it introduced the almighty Xbox Live in 2002. Fast-forward to the present day and we have the Xbox 360 with a whole slew of hit games and the upgraded Xbox Live experience. On the flipside, there’s the PlayStation 2 followed by the PlayStation 3, each with their own major titles and online services. The PS2 ran its course in nearly six years. With that in mind, is it still too early to start thinking about the next generation? After all, it’s been four years since the release of the Xbox 360. Is an upgrade really necessary? The fact of the matter is, this generation will outlast any previous one, and by a good margin.

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