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InstantAction (finally) Launches, Shows off Secret of Monkey Island: SE

by Evan Volmering Apr 30, 2010 11:59 AM CST
filed under news, pc

That huge project InstantAction has been working on since the arrival of their new CEO Louis Castle back in July of last year has finally surfaced.  Right now, within your browser, you can play The Secret of Monkey Island: Special Edition.

The Secret of Monkey Island:SE powered by InstantAction


InstantAction Aims to Embed Any Game Within Any Website

by Evan Volmering Mar 10, 2010 12:22 PM CST
filed under news, pc

In case you haven't noticed by now, I've been trying to figure out just what InstantAction has secretly been working on these past few months for a while now. Thankfully they've started to reveal what they have in store for the future of InstantAction.com, and it's quite big. But first, a quick recap to bring everyone up to speed:

InstantAction is a website created by GarageGames that features games playable within the browser. However, instead of being merely yet another Flash-based gaming site with countless Asteroids clones, the games on InstantAction boast the one thing most browser games lack: great graphics. Take a look at Fallen Empire: Legions to see what I mean.

In July of 2009, Louis Castle, of Command and Conquer fame, hopped on board as the new CEO of GarageGames and InstantAction. Shortly thereafter the company went silent, and the InstantAction studio was split in two. One in Portland, OR., the other in Las Vegas. All we were told is that whatever Castle was working on, it was big. If things go as planned, I believe they're right... (more...)

Big InstantAction Announcement at GDC? [Updated]

by Evan Volmering Mar 8, 2010 9:30 PM CST
filed under news

Back in December, we had an editorial discussing InstantAction.com and Louis Castle's "secret project."  Since then, things haven't changed one bit.  The company has been completely silent on all fronts, save for a short video tour of their new office(which features arcade machines and pop-corn makers).  Fortunately, it appears as though things might start to get interesting.

InstantAction recently sent out a newsletter informing subscribers that the site will be down for "longer than usual, at least for a couple of days." InstantAction will at times be taken down for scheduled maintenance, which usually only takes an hour or so, if that.  If they're taking it down for days at a time, it's probably more than just 'maitenance.'  The downtime is scheduled for March 10th, which is this Wednesday. The newsletter continues:

"So what's the big deal? Well, we've got some really exciting announcements coming up. With GDC this week and PAX at the end of the month you know it will probably be huge.

Be sure to keep your eyes on the InstantAction Blog and the InstantAction Forums. Big, exciting changes are coming and you, loyal Actionaut, are a part of it!"

A new InstantAction logo has also appeared, possibly suggesting a site-makeover.  Could the silent treatment finally come to an end at GDC?  We can only hope...

Update: The downtime has been rescheduled to today, 4:00pm PST.

Could Tribes Make a Return? (Updated)


by Evan Volmering Dec 31, 2009 12:05 PM CST
filed under editorials, features, news, pc

Back in 1998, Dynamix released one of the most influential games for the PC, Starsiege: Tribes.  Mind you, at the time it wasn't exactly considered a "hit." It suffered greatly from piracy, but it certainly had a big enough player base to warrant a sequel (or two).  The game contained elements not seen in earlier games, such as a unique jetpack feature, and it was one of the first to support 128 players on a single map.  Starsiege: Tribes was followed by Tribes 2 in 2001, then Tribes: Vengeance in 2004, the latter of which garnered mixed feelings from veteran Tribes players by switching to the Unreal Engine, among other things.  While Vengeance was the last game in the Tribes franchise, it wasn't necessarily the last Tribes-like game from the developers.


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