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Miyamoto Isn’t Finished Yet, Says His “….best is yet to come”

by Kyle Lehtinen Apr 12, 2010 10:09 AM CST
filed under news

Did you ever wonder if Shigeru Miyamoto, main man at Nintendo, was starting to reach the peak of his creative career? Wrong!

Mr. Miyamoto recently interviewed with GameTM, a UK based gaming publication, where he stated that having worked on "unusual titles" like Wii Fit Plus and Wii Sports Resort has left him with the impression that his creative output will only continue to grow as Nintendo continues to devlop new and interesting ways to play video games:

“In the past five years I’ve been working on such unusual titles like Wii Fit Plus and Wii Sports Resort. Ten years ago I could never have been able to imagine that I would be making games like that. That’s why I can say that the best is yet to come to me.”

Outside of this discussion GameTM also prodded about the highly sought after Wii HD console to which,  unsurprisingly, Mr. Shiggy provided a non-affirmative answer:

“Technology is always evolving and Nintendo, just like other companies, is going to integrate those technologies into our new products as they develop. Whether that be a Wii HD, Wii 2 or an entirely new console, I am not in a position to say at the moment."

Good to see that one of the most iconic men of the video game industry is still optimistic about the future of his career. We hope to see many more Marios, Zeldas, and other creations from him in the near future.

[via mcvuk]

Career, Lessons Learned, and Fable III: Molyneux Speaks Out

by Tyler Treat Dec 9, 2009 2:33 PM CST
filed under industry, news, xbox 360


Legendary game designer Peter Molyneux has been notorious for hyping his games up beyond our wildest dreams. He's said things like Fable II being the "best, most complete game I've ever worked on" and that it would "set the standard for which all RPG's are compared." However, in an interview with Retro Gamer Magazine, the designer revealed that this isn't always his intention. In the interview, he spoke about his career, games, and what he has learned over the years from his experiences. Molyneux specifically talked about his biggest game, Fable.


Shattered Horizon Getting Single-Player Campaign?

by Evan Volmering Nov 15, 2009 12:53 AM CST
filed under news, pc


In an interview with ThatVideoGameBlog, Shattered Horizon's lead designer Antti Summala (whom we also interviewed not too long ago) hinted that Futuremark might make a campaign out of Shattered Horizon's setting and backstory.


Interview With Shattered Horizon’s Lead Designer Antti Summala


by Tyler Treat Nov 11, 2009 5:18 PM CST
filed under features, interviews, pc


I recently had the opportunity to do a brief Q&A exchange with Antti Summala, lead designer of Futuremark Games Studio's latest (and first) game Shattered Horizon. We discussed the development and design decisions in Shattered Horizon and talked a bit about the studio's future plans for downloadable content.


Infinity Ward On Dedicated Servers

by Evan Volmering Nov 3, 2009 10:26 PM CST
filed under news, pc, ps3, xbox 360

Infinity Ward On Dedicated Servers

The 2 biggest controversies surrounding Infinity Ward's highly-anticipated upcoming first-person shooter, Modern Warfare 2, are the lack of dedicated servers for PC gamers and the rumored lack of Party Chat for Xbox 360 users. With just one week away from release it's unlikely we'll see anything change before then, which has a rather large group of gamers upset. Mackey McCandlish and Ryan Lastimosa of Infinity Ward recently took part in a live chat with the BestBuy.com community. Here's what they have to say about dedicated servers and their replacement IWnet:


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