Disney Interactive wants your next street race to be utterly ridiculous, and to give you a taste of what Split/Second's high octane, explosion filled action has to offer the studio has released a demo of the game's airport track, the very same one used to showcase the game at major industry events. The demo is currently available exclusively for the Xbox 360 (Xbox Live Gold Members only) with a PS3 demo arriving May 11th.
Blackrock Studio focused on filling Split/Second with huge bangs and whistles by letting players trigger Hollywood style explosions that change the nature of the track and throw their opponents off Kilter. The studion also worked on Pure which was a bit of a sleeper hit when it released, and if nothing else provides some solid reputation for the developer in making high quality, fun racing titles. The demo is around 800 megs so you should definately check it out until the game releases May 18th.
Square Enix today announced the demo for Just Cause 2 will release on March 4th, 2010.
Available for the PlayStation 3 , Xbox 360 and PC, the Just Cause 2 demo will feature 35 square miles of the Lautan Lama Desert, taking up just one of the many islands in the 400 square miles of the Panau archipelago, including towns, villages, military installations, mountain ranges, missions and more.
Hunt down and assassinate one of the game’s 50 military colonels; devastate military bases, bio fuel chambers, government infrastructure and more; hijack tuk tuks, military 4x4s, armoured vehicles, mopeds, helicopter gunships, light aircraft, mini vans and numerous other military and civilian vehicles; freefall from desert outcrops or from burning planes at 20,000 feet; and unlock one full, multi-stage mission, traversing the mountains to a heavily fortified government radar station and ending in an unforgettable desert car chase.
“The Just Cause 2 demo is simply massive and with so much to do, the replay value is enormous,” said Lee Singleton, General Manager of Square Enix London Studios. “It’s easily one of the biggest freeroaming demos of all time and for fans of openworld games, it’s unmissable.” (more...)
EA announced today that the demo for Battlefield: Bad Company 2 has been downloaded 3.5 million times on Xbox 360 and PS3.
"3.5 million people have tried out Battlefield Bad Company 2 on Xbox 360 and PS3," they tweeted. "Check it out now! Game out 3/2! Demo ends 2/25."
Considering the demo hit the two million mark just over a week ago, that's pretty damn impressive.
If you haven't already, check out our impressions of the game here (spoiler alert: it's good).
Not so sure about Darksiders? Why not try the 90 minute demo that will come out later this month to see if its worth your hard earned cash? Vigel Games has announced that the first level of the game, titled Twilight Cathedral, will become available for download Feb. 25th on for both Xbox 360 and PS3. Included in the demo is a variety of puzzles, gear to collect, and two boss fights.
"We are really pumped to be bringing a playable demo for Darksiders to Xbox 360 and PlayStation3," said David Adams, General Manager of Vigil Games. "We really wanted to give gamers a true idea of the variety of gameplay that the game offers and so rather than just making a standard 20-minute demo version of the first few levels, we decided to give away this massive level and reveal the true essence of the game."
The Aliens vs. Predator demo released with a lot of problems, namely with the matchmaking. Although the developer was quick to fix the PC version, the PS3 demo only recently received a patch. Gamers have been criticizing it as well because it only features free-for-all deathmatch, which isn't one of the game's better modes.
CEO and co-founder of Rebellion, Jason Kingsley, has responded to the criticism, saying that deathmatch was chosen due to its familiarity within the FPS realm.
"We chose Deathmatch as the mode for the demo as it's very familiar to all FPS gamers and minimizes restrictions on players while they are getting to grips with the controls of each of the three playable species," he said. "We have plenty of new modes in the game and players only have to wait a matter of days before they can play them when the game launches."
AVP is out tomorrow in the US.
DICE today announced that Battlefield: Bad Company 2 is on pace to become the fastest downloaded demo in EA history. Bad Company 2 has over two million demo downloads across Xbox LIVE and the PlayStation Network (combined) in the first five days of availability. The recently launched PC beta has also met great success, with hundreds of thousands of players already signed up.
“We couldn’t be more thrilled to hear that Battlefield: Bad Company 2 is already in the hands of almost 2½ million gamers, and it hasn’t even shipped yet,” said Patrick Bach, Senior Producer on Battlefield: Bad Company 2. “This massive rush to experience the game early is proof positive that action gamers are looking for more. Battlefield: Bad Company 2 delivers on every front. This is intelligent, strategic warfare that our competitors simply cannot replicate.”
Battlefield: Bad Company 2 will be in stores on March 2, 2010 in North America and March 5, 2010 in UK for the Xbox 360, PlayStation 3 and the PC. The Limited Edition can be pre-ordered now on all platforms at no extra cost, with participating retailers worldwide (while supplies last).
Bored waiting for BioShock 2, or, if you're like me, is there a huge f**cking snowstorm going on outside? Then stay indoors and download the Sonic & Sega All-Stars demo. It's up on Xbox Live now. It may be a cheap racer, but if it's anything like Sega's other All-Star games, it's probably good for a quick laugh.
The full game is out February 3.
As you should know by now, the Heavy Rain demo is available for download (you just have to jump through some hoops). I've given the demo a thorough playthrough, so I thought I'd give my impressions. It's a very interesting game, and one that's definitely worth a close and careful examination.
The AVP demo released earlier this week. Unfortunately, it was also plagued with massive matchmaking issues. Developer Rebellion has apologized for the problems, adding that a patch has fixed up the PC version.
"Unprecedented demand for Aliens vs. Predator following the release of the cross-platform demo yesterday morning brought to light matchmaking issues on the PC platform resulting in players having to wait to join games, or even not find games at all," the developer said in a statement issued by Sega. "We're really sorry that this issue tainted a day in which we saw many people get hands on with AvP for the first time and we're hugely gratified by the positive feedback to the game."
The Xbox 360 was not affected by the issues, and a fix is also on the way for the PS3.