2K issued a press release earlier today detailing the first add-on pack for BioShock 2. Sinclair Solutions Tester Pack will be releasing worldwide on March 11 for 400 MS Points or $4.99. The DLC pack will include the following:
More announcements for BioShock 2 DLC will be arriving "in the coming weeks."
Widescreen gamers will get their precious widescreen fix for Bioshock 2 on the PC. 2K has released a patch today that will restore a proper 16:9, 16:10 widescreen presentation rather than the cropped 4:3 format PC gamers are dealing with now. Another issue that will be addressed is the multiplayer mouse clicking issue that caused M1 to not be recognized.
Good news for widescreen owners, but after what happened with the first Bioshock did 2K really need to put PC gamers through the hassle?
Aliens vs. Predator made a surprising debut last week, knocking out BioShock 2 from the top spot in the UK charts after just one week. It's also now the fast-selling game of 2010, according to GfK Chart-Track data (which doesn't even include digitally distributed copies).
BioShock 2's sales fell 71% since last week, bringing it to the number three spot. Just Dance has maintained its position at number two.
Check out the full top 10 after the break.
2K Games today announced its "aggressive" post-launch DLC plan for BioShock 2 that will extend both single and multiplayer. Sinclair Solutions Test Pack will be the first content, available this March on XBL for 400 MS Points and on PSN for $4.99. More DLC packs are planned to release "over the coming months."
Sinclair Solutions Test Pack will include the following:
If you haven't already, check out our review of BioShock 2 here.
BioShock 2 is a tough game to review. It’s fighting an uphill battle against an absolutely stunning game. It’s got big shoes to fill, shoes, many argue, didn’t need filling at all. With that in mind, it’s difficult to review without comparing it to the greatness of its predecessor. BioShock 2 retains many of the gameplay elements that made the first title so enjoyable, but it ultimately falls short of greatness thanks to weak characters and even weaker storytelling.
BioShock 2 released last week, and it's landed itself in the UK's top spot. It beat out former reigning champion Just Dance as well as last week's number one selling game Mass Effect 2, which dropped down to number eight. Modern Warfare 2 was knocked from three to four, while FIFA 10 rose all the way to the third spot. Dante's Inferno, which also debuted last week, broke the top 10, falling in at the ninth position.
Check out the entire top 20 list after the break.
2K games went ahead and confirmed that among the myriad of issues that are being addressed with the PC release of Bioshock 2, gamepad support would not be one of them.
"I talked to the dev team about controller support for BioShock 2, and I want to let you know that we won't be adding this into the game in a patch," a community manager said on the offical forums this evening. "The decision not to support the controller was not made lightly, and to add it now would take a complete re-envisioning of the UI that the team worked so hard to create.
"I'm sorry for those of you who are disappointed, and I want you to know that your comments and concerns have been heard and will be taken in to account when we are planning in the future."
Granted that 95% of everyone who bought Bioshock 2 on PC were planning on playing it with keyboard and mouse, it does make you wonder why 2K decided to exclude gamepad support for the PC release in the first place when the first game had no problem with it.
Since its release yesterday, gamers have been complaining that BioShock 2 on the PC is plagued with numerous issues. The controls are buggy and widescreen settings aren't working to name a couple. Developer 2K Marin has come out and said that a fix is on the way. They are currently compiling a list of problems that need to be addressed.
"I am compiling a complete list with a nifty screenshot for you, but in short: Yes, there's a problem, yes, a fix is on the way, yes the view will expand horizontally for you widescreen gamers," said 2K's community manager.
There's also outrage over the fact that the game does not support controllers. It's unclear if this will get added, considering the developer announced there would be no support prior to its release.
Many believe BioShock did not need a sequel. Even after the sequel has released, 2K Marin thinks that Rapture has not yet been fully tapped. It still has "many stories that could be told," says audio lead Michael Kamper.
"Rapture is probably one of the most unique places ever invented," he told CVG. "I have to imagine that there are many stories that could be told within its walls. But right now we're just focused on making a successful launch for BioShock 2."
Kamper would also like to see BioShock expand into other media, such as films or comics, although he couldn't confirm whether it would ever happen.
"Personally I would love to see all of those things available, but I can't speak to future plans regarding any brand expansion," he added. "We have some pretty intense fans who I know would just devour all of that material and 2K's dedication to quality would make sure that every product would be something worth spending your money on."