According to a recent report from Tom's Guide, Capcom's US VP stated to an audience attending the 3D Gaming Summit that Capcom, as well as other game developers, have already managed to use 100% of the processing power of game consoles. While this is no surprise for Nintendo's Wii, and perhaps the Xbox 360 because it's similar architecture to the PC, the 3-year old PlayStation 3 is still confounding many developers, and even those in Sony's own ranks haven't made such bold claims.
To catch you guys up on recent Sony news, a firmware update was announced that would enable 3D gaming on the Playstation 3 and was planned to go live sometime in June. A few select titles including Wipeout HD, Super Stardust HD, PAIN, and Motorstorm: Pacific Rift would feature the 3D update and other titles the likes Killzone 2, Little Big Planet, and Gran Turismo 5 were either rumored or hinted at. What the update doesn't let you do is watch 3D blu-ray movies.
Will 3D Blu-ray playback ever make it to the PS3? Yeah, probably. With the industries push to have more 3D television sets in consumer homes it would be invaluable to have a major video game console sport the new feature. As for more games sporting 3D other than the aformentioned? Can't say too much on that currently but expect Sony to be throwing all sorts of news around when the update hits this June.
Earlier this week, Apple unveiled its iPad device. While Epic Games' Mark Rein may have liked it, Nintendo president Satoru Iwata has called it just a "bigger iPod Touch" -- "no surprises."
Iwata also spoke about Sony's presentation of 3D gaming at this year's CES, expressing that it won't catch on.
"I have doubts whether people will be wearing glasses to play games at home. How is that going to look to other people?" he said. That kind of makes me wonder, does he think people playing the Wii don't look silly? More importantly, Iwata brings up health reasons. There hasn't been any significant studies looking into the effects of prolonged 3D gaming exposure.
[via NY Times]
While not everyone's on board with the idea of 3D gaming, or even motion control for that matter, Sony believes the combination of the two is "a no brainer." Sony Europe's senior development manager Simon Benson explained how the two combine to for brand new gameplay experiences.
"The idea of stereoscopic 3D marrying up with the motion controller is a bit of a no-brainer and you can certainly see applications there that open up plenty of opportunities for gameplay," he told Eurogamer. "There are a lot of other things we can achieve too. We're just at the tip of the iceberg with what 3D is going to enable. Once the technology's out there, it'll be interesting to see the things that follow.
Benson also explains how the creation process for stereoscopic 3D gaming works, so I suggest heading over to Eurogamer and reading the full interview. It's pretty interesting stuff.
While Microsoft (and many others) may not be fully convinced by the idea of 3D gaming, they still point out that the Xbox 360 is fully able to support the technology if it does take off.
"From the technical standpoint, we are fully 3D capable. We have 3D games running today," Greenberg told G4TV at CES. "Nevertheless, Microsoft remains skeptical about just how important the 3D movement will be to consumers.
"As consumer interest for 3D grows, we'll grow with it," he added. "I think right now we're unsure what level of interest there is from consumers to really want a 3D experience in the living room. Many, many years from now when it becomes a reality, we absolutely can support it, we do support it today. If developers want to make more 3D games, they can."
Of course, while Sony is pushing for 3D gaming, Microsoft is focusing on its motion-control interface Natal, which is expected to release by Holiday 2010.
[via Industry Gamers]
Sony is making a huge push to get the gaming, and entertainment industry in general, into 3D. They expressed this quite clearly at their CES press conference. Microsoft, however, doesn't think the technology is ready to be introduced yet. Executive Aaron Greenberg gave his thoughts on the matter, and he is doubting the potential of 3D in homes.
"I think there's a lot of questions, to be honest. 3D is great in the theater, but for the living room? I think we're a long ways away from that," he told Destructoid. "In the theater there's nothing between you and the experience, but as you have other people in the room and other people walking by, well, it's not the same experience."
More important, is the consumer ready to fork out cash for new 3D TVs? Probably not, but Sony doesn't expect to be releasing them until 2012.
3D film is by no means a new attribute to the movie industry. Hell, it's been around for decades, and with the aid of computer-generated imagery, it's becoming more and more prevalent. Movies like James Cameron's Avatar quickly come to mind. Following closely in suit, unsurprisingly, is the video game industry, which has reached a turning point. While game developers continue to push the envelope, it's the advancements in technology that shape the industry into what it is today and what it will be tomorrow.
Sony might have been a little hasty when it said it wanted 3D gaming by 2010. According to Sony Electronics' chief marketing officer Mike Fasulo, we actually shouldn't expect to see 3D TV until 2012. "We don't expect to see an explosion of 3D in the home until the 2012 time frame," he said in an interview with BusinessWeek.
However, Sony is set to debut "3D-friendly" TVs and DVD players this week at CES in Las Vegas.