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Microsoft Announces X10

by Evan Volmering Jan 25, 2010 9:17 PM CST
filed under industry, microsoft, news

Microsoft has announced X10, the once annual event held by the company to promote the Xbox and Xbox 360.  It began in 2001 for their original Xbox and was held each year following until 2007, when it was canceled and never heard from again...until now.  Microsoft has recently begun sending out press alerts for the event, which is scheduled to take place on Thursday, February 11 for four hours at the Terra event center in San Francisco.

Attendees should expect to see games such as Halo: Reach, Crackdown 2 and Fable III, along with a few other surprises if the event is anything like it's previous iterations.

[via edge-magazine]

5 Tips To Best Enjoy Mass Effect 2

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by James Pikover Jan 25, 2010 9:15 PM CST
filed under editorials, features, pc, xbox 360

Mass Effect 2 is a huge game. So huge, in fact, that we'd be remiss if we didn't give a little helpful guidance to players priming to play. So we at Brave New Gamer have assembled a list of 5 tips to remember for your first playthrough of Mass Effect 2 to ensure you have the most fun, enjoyable experience possible.

And there are no spoilers! (more...)

New Platinum Games Title to be Announced This Week

by Tyler Treat Jan 25, 2010 9:06 PM CST
filed under news, pc, ps3, xbox 360

At the beginning of this month, Platinum Games teased us with a countdown for the unveiling of its new title. It looks like we're finally going to find out just what it is this week. Geoff Keighley, being the host of GameTrailers TV, is privy to some inside information, and he made the announcement for the announcement today via Twitter.

"This week on GTTV -- global announcement of next title from Platinum Games inside the show!" he wrote.

Not only will it be announced, but GTTV will also be showing the game's trailer. The show airs on Spike TV, so stay tuned!

PopCap Loses $4.6 Million Lawsuit

by Matt Morrison Jan 25, 2010 8:29 PM CST
filed under industry, news

Casual games developer PopCap, maker of such titles as Peggle and Zuma, has lost in a lawsuit filed against them by fellow developer MumboJumbo. PopCap has been ordered to pay $4.6 million in damages to the company, who state that they entered a contract with Popcap in 2006 to distribute all of PopCap's games in North America. MumboJumbo presented internal e-mails from PopCap showing that the company purposefully misled the company into believing they would distribute the games, despite the intent to publish and distribute them internally.

A representative from PopCap said, "PopCap continues to believe that it did nothing wrong in this case, and will vigorously pursue its claims and defend itself through the appeals process."

[via Joystiq]

Star Trek Online Open Beta Extended

by Matt Morrison Jan 25, 2010 7:42 PM CST
filed under news, pc

Cryptic Studios announced today that they will be extending the open beta for Star Trek Online until 9PM Eastern Time tomorrow. The beta was scheduled to end at 9PM tonight, but was extended due to "an incredible response to our Open Beta Test." We reported last week that Cryptic had been taken by surprise by the number of people playing the game, and it looks like that hasn't changed since then. The team also stated that this extension will not affect the pre-order head-start period before the game's release on February 2nd.

5 Reasons Why Mass Effect 2 Kicks Ass

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by James Pikover Jan 25, 2010 7:34 PM CST
filed under editorials, features, pc, xbox 360

So we already posted a review of Mass Effect 2 and what sucked about it. But what about the things that make it so great? Because, as you know, it is pretty damn great. So here, we take a look at what makes Mass Effect 2 %#&*ing awesome. (more...)

Sony Explains Lack of MAG Reviews

by Tyler Treat Jan 25, 2010 6:13 PM CST
filed under news, ps3

MAG is a huge exclusive for the PS3, so obviously many people were surprised by the lack of reviews for the game. Sony has explained why there's very few reviews for the game out, basically saying you can't review it until you experience the full 256-player madness. Considering the game doesn't release until tomorrow, it makes sense.

"Reviews can’t be written until the game is actually out," said SCEA Social Media Manager Jeff Rubenstein. "I mean, you can't pass pre-release judgment on a game whose major, industry-leading feature (256 players in a single battle) can’t be tested until release day."

Fair enough. BNG should have its review of MAG coming shortly.

[via Examiner]

GarageGames Acquires ThinkTank Developers

by Evan Volmering Jan 25, 2010 5:05 PM CST
filed under industry, news, pc

GarageGames today announced the purchase of BraveTree Productions, which allows GarageGames to leverage BraveTree's 30 years of game industry experience as it continues to expand its focus and create fun original games for next-gen consoles and computers.

"We've always been devoted to making games," said Mark Frohnmayer, newly promoted President of GarageGames. "With expanded opportunities like Xbox 360, it was natural for us to include the BraveTree team. This allows us to work together to support our mutual passion for making fun games -- benefiting both of us with increased creative collaboration as well as putting more energy and investment directly into games."

Members of the former BraveTree team have already become key additions to GarageGames. "Getting to focus just on creating games without the distractions of running an indie studio fulfills our original purpose in founding BraveTree," said Joe Maruschak, former Creative Director of BraveTree Productions and current GarageGames Creative Director. "Its exciting to be able to contribute to the success of GarageGames' games and technology.'' (more...)

MTV Wants Rock Band DLC Bundled with Albums

by Matt Morrison Jan 25, 2010 4:46 PM CST
filed under dlc, news, ps2, ps3, wii, xbox 360

While speaking at a music industry conference in Cannes this morning, Senior VP of MTV Games Paul DeGooyer mentioned the idea of bundling Rock Band versions of albums with physical copies at retail. "We would love to see a world where in your premium bundle for the next Muse album, you’re able to also receive that album on your console of choice, and be able to play it.", said DeGooyer.

Mr. DeGooyer did admit this may be a difficult sell to many music labels, considering many labels have come out saying that game developers are paying too little for music rights in games. Personally, this sounds great to me, as a big fan of digital copies of movies bundled with DVDs. Seems like a great way to get people back to buying physical music.

[via PlasticAxe]

PSN Maintenance Shuts Down Gaming From 12-3 on MAG Release

by James Pikover Jan 25, 2010 4:20 PM CST
filed under news, ps3

Plan on standing in line for MAG at midnight? Don't bother. Besides recent reports that reviews are being withheld, the Sony PlayStation Twitter feed just announced that PSN will be down for maintenance from 12-3am pacific standard time. Guess we're all better off buying it tomorrow...or maybe after some reviews tell us whether it's good or not.

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