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Tom Clancy’s Splinter Cell Double Agent Review

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by Tyler Treat Jan 25, 2009 5:38 PM CST
filed under features, old but good, reviews, xbox 360

Apart from Halo, Splinter Cell was the most critical series for the Xbox. Its strikingly realistic graphics and incomparable game play was what truly defined it. After the unquestionable success of the three installments on the Xbox, Ubisoft has decided to dip its toe into the deep end, or as some call it, the next generation of gaming. Does Splinter Cell Double Agent sink or swim? We think the answer’s obvious.

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Call of Duty 3 Review

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by Tyler Treat Jan 25, 2009 5:35 PM CST
filed under features, old but good, reviews, xbox 360

Call of Duty 2 has been one of the most successful games on the Xbox 360 to date. Call of Duty 3 recently launched, developed by Treyarch, the studio that is now taking on the franchise. Does it capitalize on the popularity of its predecessor? Is it worth hitting the trenches yet again? Read on to find out!

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NBA 2K8 Review

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by Tyler Treat Nov 17, 2007 5:54 PM CST
filed under features, old but good, reviews, xbox 360

Sports games are forever getting flak for many different issues, primarily the claim that they hardly ever change from year to year. In many cases, this statement can prove to be pretty accurate, but not in the case of 2K Sports’ NBA 2K8. Following in the footsteps of its 2K7 predecessor, NBA 2K8 contains additions and improvements in nearly every aspect of the game. Aside from the usual updates in the graphics department and the minor tweaks here and there, 2K8 offers more gameplay depth than any other basketball game before.

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Metal Slug Anthology Review

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by Tyler Treat Nov 17, 2007 5:49 PM CST
filed under features, old but good, reviews, wii

Merriam-Webster Online describes an “anthology” as “a collection of selected literary pieces or passages or works of art or music.” We prefer our definition: “old school gaming goodness” (abbreviated to OSGG). You need to see it in use? Simple, SNK Playmore’s Metal Slug Anthology for the Nintendo Wii.

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Yesterday’s Innovation, Today’s Gimmick, and Tomorrow’s Future: Why the Wii Isn’t Next-Gen Until Nintendo Does Something About It

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by Tyler Treat Jul 11, 2007 6:07 PM CST
filed under editorials, features, old but good, wii

wii

E3 2005, Nintendo unveils the Revolution, its new video game platform. The console will redefine the way we think about games and the way we interact with them. It will be a revolution in gaming. When compared to Microsoft’s Xbox 360 and Sony’s PlayStation 3, it contains significantly less power, but what it lacks in power, it makes up for in innovation. That’s because the Nintendo Revolution will be controlled by your motion. But wait, it’s not a Revolution, it’s a Wii.

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