
I recently had the opportunity to do a brief Q&A exchange with Antti Summala, lead designer of Futuremark Games Studio's latest (and first) game Shattered Horizon. We discussed the development and design decisions in Shattered Horizon and talked a bit about the studio's future plans for downloadable content.
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I caught up with GamerZines' Dave Taylor. We chatted about the new endeavor, its current success and its future plans. GamerZines is an online multimedia gaming magazine that is free to readers. Take a look!
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I snagged an interview with Wideload designer, Doug Zartman. We talk about working at Wideload, the next generation of gaming, and a bit about Stubbs the Zombie.
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