Original Xbox DLC went offline shortly after Microsoft announced it was dropping support for the system. It appears the content was taken down in error, and now it's back up.
"If you're looking for the DLC for Original Xbox games, it should be back available on #XboxLIVE," tweeted Xbox Live's Major Nelson. "Thanks for waiting."
The content will be back up until its originally scheduled date of April 15.
This is your final call to download content for all those great games like Forza Motorsport, Ninja Gaiden and Halo 2, the latter of which might be important if you plan on sending off the original XBL with Bungie.
Microsoft announced yesterday that it would be flipping the proverbial switch off for the original Xbox Live service, effectively boning any gamers out there still playing Halo 2 and the likes on their big black box. Bungie has responded to this move, saying that it's "saddened" to see the era come to an end.
"Halo 2 fans take note – you have ten weeks left to play multiplayer games over Xbox Live before the service will be discontinued," they wrote in a statement.
"We're all saddened at the realization that an era is coming to an end but looking back, we're incredibly fortunate to have had such a great run and such strong support from our fans," continues Bungie. "Halo 2 has been at or near the top of the Xbox Live charts for original games since it launched over five years ago.
"That said, mark your calendars now - on April 14th let's all rally to go online for one last hoorah. One final farewell and one final opportunity for all of you to kick our asses at Halo 2."
Original Xbox users, your time has come. Microsoft will no longer be providing support for the original Xbox Live, but this isn't just affecting Xbox owners, it also affects those with the Xbox 360 because this move also drops support for forwards compatible Xbox games on the Xbox 360.
"On April 15 we will discontinue the Xbox Live service for original Xbox consoles and games, including Xbox v1 games playable on Xbox 360 and Xbox Originals," wrote Xbox Live general manager Marc Whitten. "I want to start by saying this isn't a decision we made lightly, but after careful consideration, it is clear this will provide the greatest benefit to the Xbox Live community."
The Sega Dreamcast was a spectacular little console that met an unfortunate and abrupt end. What many didn't know was that Sega wanted Microsoft's Xbox to be compatible with Dreamcast games. Although this idea isn't completely ludicrous as many considered the Xbox to be the spiritual successor to the Dreamcast.
Former Microsoft executive Sam Furakawa confirmed the notion when he recently tweeted, "Before Mr. Okawa [ex-chairman of Sega] passed away, he visited [Bill] Gates several times to see if it would be possible to add Dreamcast compatibility into the Xbox."
Because Microsoft wanted to keep Xbox Live play limited to their own titles, negotiations with Sega fell through. It'd be interesting to know what the outcome would have been had the feature been instated, especially considering Sega's strong grasp on the Japanese market and Microsoft's utter failure in the region.
Every so often, a game comes along with a story that truly blows us away. We're very thankful for these games, for they help us get through our mundane job of playing video games, specifically all the crappy ones that no one else wants to play. That's why we thought it would be appropriate to give the best of these games the recognition they deserve. This list only includes 10 games. Not because there's only ten games with excellent narrative experiences, but because ten just seems like a good number, and I don't feel like writing a list of 100 titles (call me lazy or call me smart, either would be correct). There may have been hair-pulling and fist-throwing during the selection process, but we believe we have come up with a very strong list of narrative masterpieces -- not definitive, but damn good.
EA announced it will be shutting down servers for a number of its games. It's not uncommon for publishers to shut servers down years after it releases and the player base begins to dwindle, but what's disturbing about this is that many of the games end with "09." It seems a bit premature to be shutting down servers for last year's round of sports games, doesn't it? They're clearly doing it not to save costs, but to get gamers to buy their new sports games.
The list of games, shown after the break, is surprisingly long. These games will be having their servers shut down on February 2nd of this year. Not exactly a very nice "happy New Year" gesture by EA, more like a big middle finger.
The Xbox 360 made waves back in 2005 when it was revealed that only select games from the original Xbox library would be backwards compatible on the system. A year later, the PS3 launched with a graphics synthesizer chip installed specifically for full-on PS2 software compatibility. Said chip also contributed to the exorbitant $600 price tag of the console. Meanwhile, the Wii was fully backwards compatible with all GameCube games. Fast forward to the present, and Microsoft is – more or less – done with adding titles to the forward-compatibility list (old games you play on a new system are forward compatible, whereas systems that play old games are backwards compatible), while Sony actually took a step in the opposite direction, losing back compat. Have they dropped support for the feature simply because it's not worth the effort? More important, does anyone care about backwards compatibility?
Isobel Mackenzie, a 55-year-old Scottish woman, stabbed a teenager in the abdomen with a kitchen knife because the boy refused to stop playing his Xbox, reports the Scotsman. Mackenzie admitted she had willfully neglected the boy, who apparently is not her biological son, by being in a drunken state while he was in her care.
Following a three-day trial, a jury at Inverness Sheriff Court found her guilty. However, she escaped a jail sentence by doing 300 hours' community service. She claims she did not threaten the boy's life and that he inflicted the wound on himself in order to get her into trouble.
"She hit me on the back of the head," the teen told the court. "I stood up and pushed her back. We started fighting. She pushed me back down on the chair. I saw she had a knife. I got up and tried to push her back, and then got stabbed. She lunged at me."
Sheriff Margaret Neilson called the case "very serious," especially considering the boy was in her care.
What makes the most important game of a decade? Most many units sold? Best critical rating? Most swear words per sentence/nude pixelated women? I think we can take it one step farther. How about most consoles sold?
Individual game don't sell consoles. That's a general rule that you find for game consoles, something PC gamers don't have. If you wanted to play Doom 3, you bought a brand new videocard, and that was final. But if a game comes out on the N64 and you have a PlayStation, screw it, you'll play it at a friend's house.
And then there was Halo.