Speaking with videogamer.com, EA Montreal's Alain Tascan admitted that the company made some mistakes and "got carried away" with Army of Two.
"The mistake we made was we thought that what is going to make a certain type of person laugh, is going to make everybody laugh. The reality is, you can laugh off everything but not with everybody," Tascan explained. "When we mixed killing in North Africa, killing terrorists for money and then fist pumping and saying something funny afterwards, in a place where real life our troops are dying, people just felt whatever the game is, this is wrong. You can't do that. People from the left thought we were on the right; people from the right thought we were on the left. We were able to piss off a lot of people."
Tascan also says the over-the-top tone from the first Army of Two has been lessened a bit in the second game adding, "We needed to correct that because it was taking away from what the game was."
Army of Two: The 40th Day released yesterday for Xbox 360, PlayStation 3 and PSP. Our review of the game will be coming shortly.










