Before you go calling Cinemaware co-founder Bob Jacob Captain Obvious, he's got some good insight into why exactly movie tie-ins always tend to suck.
"As far as games and movies - there are inherent problems," he stated. "The basic reason why so many bad games have been made on film licenses is simply because of a business reality that no one has been able to overcome yet.
"That reality is that the time it takes a film to [hit theaters after being green-lit] is never more than a year. What kind of a game can you do in a year? Generally a piece of crap.
"EA can get around that a little bit by throwing a few hundred guys at a project. But for the most part, it's been a pretty sorry history, and until we can solve the basic timing issues it's going to be tough."
Hollywood might want to think twice about that Darksiders movie.








