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Developer: Movie Tie-ins are ‘generally a piece of crap’

by Tyler Treat Jan 6, 2010 12:44 AM CST
filed under industry, news

Before you go calling Cinemaware co-founder Bob Jacob Captain Obvious, he's got some good insight into why exactly movie tie-ins always tend to suck.

"As far as games and movies - there are inherent problems," he stated. "The basic reason why so many bad games have been made on film licenses is simply because of a business reality that no one has been able to overcome yet.

"That reality is that the time it takes a film to [hit theaters after being green-lit] is never more than a year. What kind of a game can you do in a year? Generally a piece of crap.

"EA can get around that a little bit by throwing a few hundred guys at a project. But for the most part, it's been a pretty sorry history, and until we can solve the basic timing issues it's going to be tough."

Hollywood might want to think twice about that Darksiders movie.


Send all hate mail regarding Tyler's article to ttreat@bravenewgamer.com.

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