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Left 4 Dead 2 SDK May Support Custom Characters

by Tyler Treat Dec 6, 2009 12:06 AM CST
filed under news, pc

l4d2

A new rumor for PC gamers to consume! A user over at Left 4 Dead Mods claims that the Left 4 Dead 2 SDK will include support for custom character models. The custom designs will encompass survivors, infected, boss zombies, and weapons. Weapon functionality can also be modified according to the report. The user claims that the new addoninfo.txt file points to this. The file supposedly contains the following:

addonContent_BackgroundMovie 0 //Provides a replacement for the background movie.
addonContent_Survivor 0 //Provides a new survivor model. 0=false, 1=true, String in quotes if replaces specific single character, i.e. “Francis”
addonContent_BossInfected 0 //Provides a new boss infected model. Break these out?
addonContent_CommonInfected 0 //Provides a new common infected model
addonContent_WeaponModel 0 //Provides a new appearance to existing weapons, but does not change their function
addonContent_weapon 0 //provides new weapons or new zombie killing functionality, i.e. guns, explosives, booby traps, hot tar,
addonContent_Skin 0 //0 if no new skin textures for existing models. 1 if multiple skin pack. String in quotes if specific single skin
addonContent_Spray 0 //Provides new sprays.
addonContent_Map 0 //Add-on provides a standalone map

If this true, there will definitely be some awesome mods coming down the line for L4D2.


Send all hate mail regarding Tyler's article to ttreat@bravenewgamer.com.

One Response to “Left 4 Dead 2 SDK May Support Custom Characters”

  1. [...] This post was Twitted by bravenewgamer [...]

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  2. Twitted by bravenewgamer on December 13th, 2009 at 8:53 AM

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